
Possessed By Fate
A downloadable game for Windows, macOS, and Linux
Plot:
To many, the life of a paranormal exterminator seems exciting and glamorous. But for Aurora Nelson, a career woman who loves what she does and does it a bit too well? Well, she's burnt out, depressed, and spends way too much time doomscrolling with her cats. Whether she wants to admit it or not, Aurora's in search of a cure for her lonely heart.
That's where Nicole floats in: a calculating spirit with a penchant for possession who is soooooo over being dead. And she knows her ticket out—a warm body named Aurora.
Features:
- A fully-voiced kinetic (no choices!) visual novel
- A trans woman main character who DEFINITELY doesn't want to kiss a beautiful ghost
- 20k words of sweet, funny enemies-to-lovers romance
- Lots of dirty jokes
- Original character artwork by Corrocerous and simplyhalina
- Soundtrack by jnsa
- High-resolution, 4K scaled graphics
Further content warnings can be found at the start of the game. Additionally, the press kit can be found here.
Characters
Aurora never really had friends. Even after transitioning, she found that things were simpler if she just kept to herself. Her one biggest pleasure in life? Exterminating ghosts. Aurora hates those damn pests and takes great pleasure in watching them squirm.
So when Nicole holes up in her apartment, Aurora wants her out. NOW.
Age: 35
Pronouns: she/her
VA: Arielle Weekly

Nicole Barnes hates being dead. No one would like it, obviously, but after over a hundred years of this bullshit, she's determined to put a stop to it. Yeah, she's had her fun possessing women and making them squirm, but she wants something more... finite. You know, until death do they part.
When she meets Aurora, Nicole sees her escape—and her final victim.
Age: 175
Pronouns: she/they
VA: Adriona King
A social butterfly, chipper, and everything that Aurora isn't, Amy Hawkins seems elated to see Aurora after a ghost invades her house. But the Amy she meets is nothing like the real thing—she's cold, calculating, and predatory. The way she sneers sends chills up Aurora's spine.
In actuality, Amy is the victim of a ghostly possession. And somehow, that's less scary than what Amy really is inside.
Age: 34
Pronouns: she/her
VA: Monica "Vforest" Johnston
Team Credits
| Contribution | Name |
| Director, Writer | Jordan Kurlan Brown |
| Scripter, Programmer, Project Management | Cam (TheArtofGaming) |
| Script Editor | Morgan Cross |
| Voice Director | E.C. |
| UI Designer & Logo Artist | Rosia (ayperosia) |
| Artist For Human Characters | simplyhalina |
| Artist For Ghost Characters | Corrocerous |
| Artist for Watercolor House | robobarbie |
| Composer | jnsa |
| Line Cutter | Scott Manning |
| Line Cutter | Marinist |
| Line Cutter | Ley Klussyn |
| Line Cutter | Conway Sutton |
Cast
| Aurora | Arielle Weekly |
| Nicole | Adriona King |
| Amy | Monica "Vforest" Johnston |
| Anthony | Mike "BrothaKyo" Anthony |
| Dave (Coworker) | Brandon "IkigaiRen" Lee |
| Lucy & Reese | Ferdinand The Cat |
| Updated | 2 days ago |
| Published | 16 days ago |
| Status | Released |
| Platforms | Windows, macOS, Linux |
| Rating | Rated 5.0 out of 5 stars (4 total ratings) |
| Author | Sapphicore |
| Genre | Visual Novel |
| Made with | Unity, GIMP, Audacity, Clip Studio Paint |
| Tags | 2D, Female Protagonist, Ghosts, Kinetic Novel, LGBT, Romance, Singleplayer, Transgender, Yuri |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Mouse, Gamepad (any) |
| Accessibility | Subtitles, One button |
| Content | No generative AI was used |
Download
Install instructions
Unzip the executable and run the game.








Comments
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A lovely, sweet story, filled with warmth and heart--I enjoyed it very much! The voice acting work is terrific throughout; I was especially impressed by how natural and expressive the performances are! The soundtrack does a wonderful job of carrying the emotional heart of the story, shifting between playful and sultry with as much facility as Nicole does herself. The sprites are rendered with ample personality and detail, each providing a very clear idea of the character they represent, with evident care put into each individual's design. This was a a treat to play; well done, to the whole team!